Apex Legends: Emergence - Lobby

For Apex Legends tenth season, we turned Dark Mode back on for the lobby.

For this particular scene, I was tasked with putting together our new lobby environment.
The theme for this season was based around our newest legend, Seer - A famed performer in the Outlands. We wanted to really showcase the performance aspect with this stage like environment, with bright lights, moving graphics, and a spotlight on our performers.

The environment itself is result of strong collaboration - Lighting, VFX, and Environment art are really equally at play here, imparting a strong visual flavor to the lobby that is both unique and distinct from previous lobbies.

A last "fun fact", an element we really wanted to play up were the reflections of the screen on the ground, but we couldn't rely on cubemaps or other reflection methods to guarantee the results we wanted, so we went old school here:
The entire scene is duplicated and reversed vertically, with some transparent "holes" painted into the floor. So the "reflection" you're
seeing is really just a duplicate and subdued version of the environment above.

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Season 10 Environment art team
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Art Director:
Eduardo Agostini
Hafid Roserie
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Environment Art:
Derek Bentley
Jason McKenzie (Lead)
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Lighting Team:
Morgan Wang (Lead)
Nu-Lee Han
Austin Arnett
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Concept Art:
Stevo Chang
Jens Holdner
Luke Suzumoto
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FX Artist:
Kirkor Kasparian
Robert Gaines (Lead)