In Season 13 of Apex Legends, we're serving up lobster.
For the "Saviors" update, I had the opportuntity to lead a small team of artists to help put together our newest addition to Storm Point - The Downed Beast point of interest.
Nestled between two other zones, the environment art team took on the challenge of assemlbing all the necessary ingredients to sell the story of a deadly giant creature slain on the beach - I worked with artists to help create the terrain and surrounding platforms, while I took on the bulk of the beast itself.
The biggest challenge was working within our budget constraints to create a convincingly detailed creature that players could run on, without creating too many gameplay hazards, or blowing out our performance budgets.
A solid sculpt and some great detail materials went a long way to accomplishing this, and the additional layer of dressing helped further tie the creature into the environment.
Thanks for taking a look!
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Season 13 Environment art team
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Art Director:
Eduardo Agostini
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Environment Art Team:
Derek Bentley (Lead)
Rhiannon Catton
Sebastien Accardo
LP Durand
Kevin Hsu
Cindy Khang
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Lighting Team:
Austin Arnett (Lead)
Nora Nirvaluce
Nu-Lee Han
Felicity Zhen Guan
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Concept Art:
Brett Marting
Zack Lee
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Level Designers:
Keith Jensen
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FX Artist:
Casey Robinson